#ifndef __GAME__SCENE_H__
#define __GAME__SCENE_H__
#include "cocos2d.h"

class GameScene:public cocos2d::CCLayer
{
public:
	static cocos2d::CCScene *playNewGame();
	virtual bool init();
	//SCENE_NODE_FUNC(GameScene);
	CREATE_FUNC(GameScene);

};
#endif

